Another Menzel engraving, this time featuring Prussian horse artillery in action. I n keeping with simplicity and ease, here are the rules for artillery that Young Master Paul and I use currently. Cannon Fire (D6 per gun.) Close Range -- D6 = # of hits Medium -- D6 –3 = # hits Long -- D6 –4 = # hits Once again, very simple and easy to recall without straying into overly complex territory. We do not differentiate between different sizes or calibers, and at close range cannon are assumed to be firing canister, case shot, or similar. We use the usual saving throw table here too with each figure 'hit' allowed to roll a save. Actual kills are recorded on the order-roster sheets that I print out before each game Although my batteries typically feature two guns and about 13 crew, including a mounted officer, The Young Master and I usually just have one gun and crew each since most of our games have been modestly sized up to this point....