Skip to main content

Move Six Begins. . .

Here's a view of the general situtation across most of the battlefield at the start of Move Six. You can see that von Grundig has moved his infantry up into position and deployed them into line. Unfortunately, it might be a case of too little, too late. Out of sight here (to the left) is another squadron of the 4th Dragoons, who bring up the rear of the colonel's small force.


On the southwestern edge of the field, another company of O'Malley's Irish Grenzers has appeared and makes its way to Pickelhaubewicz, to join the first company of the battalion already there.


Two moves ahead of those same grenzers, we see The Newts, making their way slowly toward the village to cement von Hirschbiegel's possession of it.


Meanwhile, the first company of grenzers has cleared Pickelhaubewicz of Stollenian troops, forcing them back toward the waiting Grenadiere zu Pferd beyond.


And as they attempt flight from Pickelhaubewicz, the 4th Dragoons are taken in flank by those same Grenadiere zu Pferd, meaning a third cavalry melee is in store at the end of
Move 6.



Sadly, von Grundig's sole gun and crew are still marching up the road from the southeast, looking for a suitable place to deploy.

Comments

Prinz Geoffrey said…
Just tuned in. Very interesting battle. First time I have seen play-by-play, I love it!!!
Prinz Geoffrey said…
Just tuned in... Very interesting battle. First time I have seen live play-by-play on a war game. I love it!!
Capt Bill said…
Stokes,
I particularly like those gallant 11th Hussars. Who manufactured these nice figures.
Best regards, Bill
Fitz-Badger said…
eep! Not looking good for Stollen!
Capt Bill said…
Stokes,
I particularly like your gallant 11th Hussars. Who manufactured these nice figures? Bill
A J said…
Ah! Firstest with the mostest wins it in the village. But the forces of Stollen still have plenty of shot in their locker.
Stokes interesting stuff - how do you exchange moves ie. how does your opponent tell you exactly where he wants to move his troops?? Do you have an overhead view of the table??
tradgardmastare said…
The action is fast and furious and very entertaining . Keep up the good work...
Alan
AJ: So far, I've been sending Stokes initial objective orders for the units as they arrived on the table, and he's been implementing them. I imagine when we get in the thick of it soon there will probably be a need to do more detailed orders when things get in close quarters with both commanders within range to control things.

For instance, the hussars were ordered on arrival to make best speed to the village, and seize it if they could get there first, otherwise taking a screening position specified. Each action they've had since then has been predicated on that objective. They arrived first, so they've been fighting the dragoons for control of the village.
Anonymous said…
I believe that they are the Revell Prussian SYW hussars:
http://tinyurl.com/5ctor6

Popular posts from this blog

And We're Off!!!

  Arrrgh!  Gotta go back into camera settings on my iPhone to bring all of the frame into focus.  Blast! Painting is underway on the 60 or so Minden Austrians, which are slated to become my version of the Anhalt-Zerbst Regiment of AWI renown.  More or less indistinguishable from Austrians of the era really, right down to the red facings and turnbacks, but the eventual flags (already in my files) will set them apart.   I went ahead and based-coated all of them over a couple of days lthe last week of August, using a mix of light gray and white acrylic gesso, before next applying my usual basic alkyd oil flesh tone to the faces and hands.  In a day or two, I'll hit that with Army Painter Flesh Wash to tone things down a bit and bring some definition to the faces and hands.   As usual, the plan is to focus on about 20 figures at a time, splitting the regiment roughly into thirds along with the color party and regimental staff.  Depending on ...

Sunday Morning Coffee with AI. . .

    A rmed with a second cup of fresh, strong coffee, I messed around a bit this morning with artlist.io using its image to image function in an attempt to convert my hand-drawn map from September 2006 to something that more resembles an old map from the mid-18th century.  And just like my experiments with Ninja AI in June, the results are mixed.   The above map is pretty good, but Artlist keeps fouling up the place names and has trouble putting a faint overlay of hexes across the entire area.  Hexes, admittedly, are not likely to be found on any genuine maps from the era in question, but there we are.  Frankly, I prefer the appearance of the Ninja map, but there were problems getting it to correct its errors.  Grrrr.  As is the case with so much having to do with the various AI's out there now, the output generated is a direct result of the prompts entered.  For text alone, and when you develop a lengthy, highly detailed prompt, it is...

Continued Regional Map Revisions. . .

F ooled around a bit more with the revised map just before and after dinner this evening, using the Fotor app to reinsert missing text .  I also removed a few other things using the 'Magic Eraser' function, which works surprisingly well.  Now, we're getting somewhere.  I just have to figure out how to ensure that the text is all a uniform font style and maybe figure out a way to add a few bunches of trees to suggest forested areas,  Ninja AI is not always entirely cooperative to the tune of "I'm sorry Dave.  I can't do that." -- Stokes