A rmed with a second cup of fresh, strong coffee, I messed around a bit this morning with artlist.io using its image to image function in an attempt to convert my hand-drawn map from September 2006 to something that more resembles an old map from the mid-18th century. And just like my experiments with Ninja AI in June, the results are mixed. The above map is pretty good, but Artlist keeps fouling up the place names and has trouble putting a faint overlay of hexes across the entire area. Hexes, admittedly, are not likely to be found on any genuine maps from the era in question, but there we are. Frankly, I prefer the appearance of the Ninja map, but there were problems getting it to correct its errors. Grrrr. As is the case with so much having to do with the various AI's out there now, the output generated is a direct result of the prompts entered. For text alone, and when you develop a lengthy, highly detailed prompt, it is...
Comments
Battlegames does indeed seem to go from strength to strength.
This issue's "eye-candy" is great- Phil Olley's Prussians really inspire- and I found Barry Hilton's article on painting and especially basing very useful.
Charles Grant's Table Top Teaser is just crying out for a run through!
So, Stokes, enjoy it for me, okay?
-- Jeff
I'm with Martin - go for both! You deserve it!
Alan
p.s any thoughts of turning to fantasy wargaming in some shape or form as a side project?