A close-up of the Rathaus (town hall) at left and the Zeughaus (armory) on the right. Much like the black-lining of Spencer Smith figures helps better define their various body parts, so too do fine lines from a very sharp 2H artist's pencil help define and bring out the decorative stonework on the corners of buildings. It's a trick I picked up recently from one of the many videos on YouTube about designing, building, and detailing architectural models.
A delightfully productive Father's Day afternoon spent down here in Zum Stollenkeller Mk. II carefully painting in cornice work on the fancier buildings of the Baltic German town center. I also pulled out a North German church built in 2011, which will get its spire redone shortly to approximate aged copper. Every town center needs a religious building of some kind you know. Next up, I'll approximate the half-timbering (fachwerk) on four of the less fancy building models that make up the town center depicted
-- Stokes
The university building and the Gasthaus in the foreground.
The town center seen from the other side. That's the Waisenhaus (orphanage) in between the Zeughasu and another strucutre that will shortly get a half-timber treatment.
Comments
I have one question about the new town over which you are laboring so diligently. Will this possibly be used in games such as a fighting withdrawal through the streets on some future gaming event or is this to serve solely as a picturesque backdrop? There is also a second question which has piqued my curiosity: will you ever be doing city walls for this civic grouping, either medieval or Vaubanesque? That would certainly increase your possibilities for using this for more active gaming.
Once again many kudos for developing an excellent project!
Best regards to all,
Gerardus Magnus
Archbishop Emeritus
Chris