Skip to main content

The Battle of Doltz: Turn Five. . .

 General de Latte's Flickenhoffer Fusiliers rounded the northern end of Hasenpfefferwald and came within musketry range of the Stollenian line.  General von Bauchschmerzen's Hanseatic Infantry unleashed a blistering first volley into the leading company of the enemy infantry, causing visible gaps to appear in their front ranks.

From about 11:45am, the limited action  at the eastern end of the battlefield turned into a full-fledged battle as the rest of the front between the two armies came alive.  What might have seemed initially like an easy victory to General de Latte was thrown into question as his leading units began to suffer appreciable casualties at the hands of General von Bauchschmerzen's infantry and artillery along his front line.

-- Stokes

Close behind, de Latte's Provinces' Provisional Regiment slowed their pace once the Flickenhoffer Fusiliers to their fore came to a halt when met with enemy fire.


At the same time, de Latte's Ermland Garde neared the Stollenian center where it's 1st company took heavy casualties from ememy artillery.


With many of its men rendered hors de combat during the last half hour or so, the Ermland Garde's advance ground to a halt as the regimental NCOs shouted at the remaining men to close ranks and form up.


On the Stollenian side (the northern) of the valley, casualties remained fairly light with the Zichenauer artillery in the distance managing only a couple of additional hits.


Thus far, General von Bauchschmerzen's  Hanseatic Infantry on his far left lank managed to hold in the face of appreciable odds with just two men taken out of action by long range skirmish fire from de Latte's Irish Grenzers and Warshawski Croats, who skulked just inside the edge of Hasenpfefferwald taking pot shots at the enemy infantry as  opportunities presented themselves.


 General von Bauchschmerzen's 1st Musketeers, however, took the brunt of the enemy artillery and skirmish fire, suffering but nevertheless maintaining the line.


 
 And on the western end of the battlefield, just before Noon, the cavalry of both sides finally went into action, with the leading squadron of General von Bauchschmerzen's Reiters charging at the last moment into the approaching squadron of Zichenauer hussars.  After a short, sharp melee, both sides suffered light casualties.


Here is a general artist's impression of the Battle of Doltz at about 12:05pm.


And a second quick pencil sketch that illustrates the situation at a quarter past twelve that afternoon.

Comments

Conrad Kinch said…
Wow those big units really look like something on the tabletop!
marinergrim said…
great looking game as always. Thoroughly enjoyed looking at those pictures.
tidders said…
Coming along nicely ... all hanging in the balance ??
Unknown said…
Unfolding nicely; will the Stollen troops hold on the left flank?

Popular posts from this blog

And We're Off!!!

  Arrrgh!  Gotta go back into camera settings on my iPhone to bring all of the frame into focus.  Blast! Painting is underway on the 60 or so Minden Austrians, which are slated to become my version of the Anhalt-Zerbst Regiment of AWI renown.  More or less indistinguishable from Austrians of the era really, right down to the red facings and turnbacks, but the eventual flags (already in my files) will set them apart.   I went ahead and based-coated all of them over a couple of days lthe last week of August, using a mix of light gray and white acrylic gesso, before next applying my usual basic alkyd oil flesh tone to the faces and hands.  In a day or two, I'll hit that with Army Painter Flesh Wash to tone things down a bit and bring some definition to the faces and hands.   As usual, the plan is to focus on about 20 figures at a time, splitting the regiment roughly into thirds along with the color party and regimental staff.  Depending on ...

Sunday Morning Coffee with AI. . .

    A rmed with a second cup of fresh, strong coffee, I messed around a bit this morning with artlist.io using its image to image function in an attempt to convert my hand-drawn map from September 2006 to something that more resembles an old map from the mid-18th century.  And just like my experiments with Ninja AI in June, the results are mixed.   The above map is pretty good, but Artlist keeps fouling up the place names and has trouble putting a faint overlay of hexes across the entire area.  Hexes, admittedly, are not likely to be found on any genuine maps from the era in question, but there we are.  Frankly, I prefer the appearance of the Ninja map, but there were problems getting it to correct its errors.  Grrrr.  As is the case with so much having to do with the various AI's out there now, the output generated is a direct result of the prompts entered.  For text alone, and when you develop a lengthy, highly detailed prompt, it is...

Continued Regional Map Revisions. . .

F ooled around a bit more with the revised map just before and after dinner this evening, using the Fotor app to reinsert missing text .  I also removed a few other things using the 'Magic Eraser' function, which works surprisingly well.  Now, we're getting somewhere.  I just have to figure out how to ensure that the text is all a uniform font style and maybe figure out a way to add a few bunches of trees to suggest forested areas,  Ninja AI is not always entirely cooperative to the tune of "I'm sorry Dave.  I can't do that." -- Stokes