Skip to main content

Move Nine Begins. . .

At the start of Move Nine, Major von Hirschbiegel orders Colonel von Finknottle's Newts inside the village buildings. You can observe them taking their positions in the photo above. It seems increasingly unlikely that Colonel von Grundig will be able to dislodge the Zichenauer menace from Piceklhaubewicz now.


Nevertheless, Colonel von Grundig orders his men into line before the village on its eastern side and the copse just to its south. Above, we see the remaining Jager zu Fuss in open order, the von Laurenz Musketeers in a close order line with Squadron A of the 4th Dragoons on their right.


And on the heights just to the east of the village is the Stollenian half battery, cooly awaiting the order to open fire from Colonel von Grundig, who sits astride his horse nearby.


Meanwhile, Squadron B of the 4th Dragoons has been ordered to swing around the north side of the village. So far, so good.


Finally, here is a general view of the battlefield at the start of Move Nine after initial moves and realignments have taken place. Zichenau's Grenadiere zu Pferd and the Wolmar-Bock Regiment, on loan from allied Pillau-Zerbst (unseen here), are still awaiting orders from Major von Hirschbiegel.

Comments

Bluebear Jeff said…
Stokes,

The interior of those buildings are wonderful . . . and I also like that final "overhead" photo.


-- Jeff
Anonymous said…
Loving the action Stokes. The photos bring the game to life so that it's almost like being there. Don't get overconfident with those dice though. If you're anything like me, they'll let you down just when need them most.

Steve.
tradgardmastare said…
Stokes
The excitement continues...
I wonder if you intend to write up the game for publication later? Perhaps an article on the methodology employed instead...
Alan

Popular posts from this blog

And We're Off!!!

  Arrrgh!  Gotta go back into camera settings on my iPhone to bring all of the frame into focus.  Blast! Painting is underway on the 60 or so Minden Austrians, which are slated to become my version of the Anhalt-Zerbst Regiment of AWI renown.  More or less indistinguishable from Austrians of the era really, right down to the red facings and turnbacks, but the eventual flags (already in my files) will set them apart.   I went ahead and based-coated all of them over a couple of days lthe last week of August, using a mix of light gray and white acrylic gesso, before next applying my usual basic alkyd oil flesh tone to the faces and hands.  In a day or two, I'll hit that with Army Painter Flesh Wash to tone things down a bit and bring some definition to the faces and hands.   As usual, the plan is to focus on about 20 figures at a time, splitting the regiment roughly into thirds along with the color party and regimental staff.  Depending on ...

Sunday Morning Coffee with AI. . .

    A rmed with a second cup of fresh, strong coffee, I messed around a bit this morning with artlist.io using its image to image function in an attempt to convert my hand-drawn map from September 2006 to something that more resembles an old map from the mid-18th century.  And just like my experiments with Ninja AI in June, the results are mixed.   The above map is pretty good, but Artlist keeps fouling up the place names and has trouble putting a faint overlay of hexes across the entire area.  Hexes, admittedly, are not likely to be found on any genuine maps from the era in question, but there we are.  Frankly, I prefer the appearance of the Ninja map, but there were problems getting it to correct its errors.  Grrrr.  As is the case with so much having to do with the various AI's out there now, the output generated is a direct result of the prompts entered.  For text alone, and when you develop a lengthy, highly detailed prompt, it is...

Continued Regional Map Revisions. . .

F ooled around a bit more with the revised map just before and after dinner this evening, using the Fotor app to reinsert missing text .  I also removed a few other things using the 'Magic Eraser' function, which works surprisingly well.  Now, we're getting somewhere.  I just have to figure out how to ensure that the text is all a uniform font style and maybe figure out a way to add a few bunches of trees to suggest forested areas,  Ninja AI is not always entirely cooperative to the tune of "I'm sorry Dave.  I can't do that." -- Stokes