After almost two years of painting, here are a few photos of the set-up!!! Before you are the armies of Stollen and Zichenau arrayed around the small town of
A few final touch-ups on the Wolmar-Bock Regiment from Pillau-Zerbst, which will join the Zichenauer army, and we’re all set to begin the battle later this afternoon. The rules will be the basic rules outlined in Charge! I’ll also be using my Featherstone/Grant/Asquith inspired tactical chance cards, which have not been laminated yet, but I can’t wait. I’m eager to see what directions those take the game in!
Above, the Army of Zichenau awaits the arrival of an independent company of the Wolmar-Bock Regiment? Now, where have they got to?
How will the battle go? Will the Grand Duchy of Stollen manage to repel the Zichenauer menace against the odds? Or will the Electorate of Zichenau march into Krankenstadt and reclaim the contested Duchy of Schleiz? Watch for further developments right here to find out!
Victory will go to the side that holds the town at the end of ten turns. Arbitrary, yes, but it seems like a good compromise when one is moving all of those soldiers himself. Look for updates as I complete the various turns of the game. Charge!